Early screenshot – Moving player and some textures

After changing the basic generation algorithm for the map system to Simplex Noise, here comes the first screenshot from a really early alpha stage. You can’t see it, but the player character ist moving with some nice animations based on a sprite system. We also have some testing texture in the screen, more coming soon…

And yes, you can walk into every direction and you might never see an ending… ;)

orbisinfinitasalphascreen01

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