New Engine is here… some screenhots?

The new engine is once again based on Java but I created it once again from scratch to build a well base engine for the whole game… Stay tuned and look out for some more screenshots and information in the near future!

Testing Forest Generation

As you can see on two pictures below, the forest generation algorithm is getting better and better. But that will not be the final result. I’m working at improving the algorithm more and more, so you will see much more better screenshots in the near future.



First step to villages

After some work at the rendering engine to make the game running smoother, heres the first sign of villages… The basic question: Where can the game put a village? The picture belows shows you the current solution – the game looks for some nice place near the water to place a village spot. Of course there are some other factors, but it seems to work quite good at the moment…